Rogue Company:

Factory - 2020

Was responsible for all lighting work + helped give direction for & tweaked the sky texture + gave feedback on/tweaked albedos/material properties. Assisted in unifying environment texture color palettes. Shoutout to all the wonderful folk I got to work alongside to bring this to life

Art Direction - Diana Hankinson
Principal Artist -
Matt Demaray
Map Lead -
Chuy Salinas
Environment Art -
Chuy Salinas
Materials/Shaders -
Xiaoping Shen
VFX -
Jason Key, Nick Reid. Jimmy Vu
Sky Texture -
Nick Reid
Concept -
Will Burns

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Rogue Company: Icarus