Rogue Company:
Factory - 2020
Was responsible for all lighting work + helped give direction for & tweaked the sky texture + gave feedback on/tweaked albedos/material properties. Assisted in unifying environment texture color palettes. Shoutout to all the wonderful folk I got to work alongside to bring this to life
Art Direction - Diana Hankinson
Principal Artist - Matt Demaray
Map Lead - Chuy Salinas
Environment Art - Chuy Salinas
Materials/Shaders - Xiaoping Shen
VFX - Jason Key, Nick Reid. Jimmy Vu
Sky Texture - Nick Reid
Concept - Will Burns