Rogue Company:
Icarus - 2020
Was responsible for all lighting work + helped give direction & tweaked the skybox texture + gave feedback on/tweaked albedos/material properties. Shoutout to all the wonderful folk I got to work alongside to bring this to life
Art Direction - Diana Hankinson
Principal Artist - Matt Demaray
Map Lead - Mick Jundt
Environment Art - Kyle Tallant
Materials/Shaders - Xiaoping Shen
VFX - Jason Key, Nick Reid. Jimmy Vu
Sky Texture - Nick Reid
Concept - Will Burns