Rogue Company:

Icarus - 2020

Was responsible for all lighting work + helped give direction & tweaked the skybox texture + gave feedback on/tweaked albedos/material properties. Shoutout to all the wonderful folk I got to work alongside to bring this to life

Art Direction - Diana Hankinson
Principal Artist -
Matt Demaray
Map Lead -
Mick Jundt
Environment Art -
Kyle Tallant
Materials/Shaders -
Xiaoping Shen
VFX -
Jason Key, Nick Reid. Jimmy Vu
Sky Texture -
Nick Reid
Concept -
Will Burns

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Rogue Company: Windward