Rogue Company:

Vice - 2020

Was responsible for all lighting work + helped give direction for & tweaked the sky texture + gave feedback on/tweaked albedos/material properties. Shoutout to all the wonderful folk I got to work alongside to bring this to life

Art Direction - Diana Hankinson
Principal Artist -
Matt Demaray
Map Lead -
Daniel Brown
Environment Art -
Christopher Chowell, Daniel Brown, Dillon Sommerville, Chuy Salinas, Christian Davis, Tian Chen
Materials/Shaders -
Xiaoping Shen
VFX -
Jason Key, Nick Reid. Jimmy Vu
Sky Texture -
Nick Reid
Concept -
Will Burns, Spencer Park

Previous
Previous

CGMA Lighting: Weeks 1-2

Next
Next

Rogue Company: Factory